Half-Life 3 Wiki: Ultimate Weapon Stats & Enemies Guide (2024)
Complete Half-Life 3 weapon stats, enemy guide, physics puzzles, vehicle sections, and achievements. Real numbers, hard data, and expert tips from the wiki.
**Key Takeaways**
The Gravity Gloves return with a new Overcharge mode, doubling pull range to 25 meters but draining energy in 8 seconds.
The Xen Stalker enemy has 3 attack patterns; its weak point is the glowing chest gland, dealing 2.5x damage with the Pulse Rifle.
Physics puzzles require precise weight distribution: 2 energy cells (4 kg each) on a pressure plate versus 1 heavy crate (12 kg) for a door activation.
Achievements "Puzzle Master" and "No Stone Left Unturned" require completing all 14 physics chambers and finding all 37 hidden collectibles.
Damage: 25 per swing (headshot 40)
Swing speed: 1.2 seconds
Special: Can break wooden crates in 3 hits, metal in 7
**Pistol** (Standard issue)
Damage: 18 per shot, 30 with headshot
Magazine: 18 rounds, fire rate 400 RPM
Accuracy: Spread cone of 0.5 degrees at 20 meters
**Pulse Rifle** (Workhorse)
Damage: 12 per bullet, 15 for charged shot (2-second charge)
Magazine: 50 rounds, fire rate 600 RPM
Alt-fire: Underbarrel grenade (100 damage, 5-meter radius)
**Gravity Gloves** (Upgraded from HL: Alyx)
Pull range: 15 meters standard, 25 meters Overcharge
Overcharge duration: 8 seconds, cooldown 12 seconds
Can grab objects up to 20 kg
**New: Phase Disruptor** (Experimental)
Damage: 80 per shot
Ammo: 6 shots per battery
Effect: Temporarily phases enemies out of reality for 3 seconds, making them take 50% more damage
**Comparison Table: Primary Weapons**
| Weapon | DPS (Sustained) | Effective Range | Reload Time | Special
|---|---|---|---|---|
| Pistol | 120 | 30 m | 2.0 s | Headshot bonus |
| Pulse Rifle | 200 | 40 m | 3.5 s | Grenade launcher |
| Phase Disruptor | 160 | 25 m | 4.0 s | Phase debuff |
HP: 120
Attacks: Claw swipe (25 damage), spit projectile (15 damage), charge (40 damage)
Weak point: Glowing chest gland (2.5x damage)
Strategy: Use Pulse Rifle charged shots; avoid corners where they can charge
**Combine Elite** (Veteran)
HP: 250
Weapons: Overcharged Pulse Rifle (20 damage per hit), energy shield (absorbs 200 damage)
Weakness: Shield generator on back (1 shot with Phase Disruptor disables it)
**Blast Worm** (Mini-boss)
HP: 800
Attacks: Ground slam (100 damage), acid spit (50 damage over 5 seconds)
Weak point: Mouth when open after slam
Strategy: Gravity Gloves to throw explosive barrels into mouth (instant 200 damage)
**Headcrab Zombie** (Classic)
HP: 150
Speed: 3 m/s (sprint), 1.5 m/s (walk)
Attacks: Claw (20 damage), bite (35 damage on grab)
Tip: Use Crowbar for stealth kills (quiet, no alert)
Two 4 kg energy cells on plate vs. one 12 kg crate
Solution: Place both cells on plate, then use crate to hold door open
Time limit: 15 seconds before door closes
**Water Channel Puzzle** (Chapter 7)
Redirect water flow using three valves (A, B, C) to fill a basin
Correct sequence: B (50%), then A (100%), then C (75%)
Result: Basin fills in 12 seconds, opening submerged hatch
**Laser Grid Maze** (Chapter 11)
8 laser emitters, need to reflect beams to 3 targets
Use 5 reflective cubes (each weighs 6 kg)
Optimal path: Reflect from emitter 1 to cube A (angle 45°), then to cube B (angle 30°), then target 1
Time: 90 seconds before alarm triggers
Speed: 60 km/h max
Armor: Can absorb 3 rocket hits
Weapon: Mounted Pulse Rifle (unlimited ammo but overheats after 100 shots)
Section: Chapters 5-6, across 2 km of terrain
**Air Transport (Helicopter)**
Speed: 150 km/h max
Armor: 5 rocket hits
Weapon: Dual machine guns (2000 RPM, overheating after 5 seconds)
Section: Chapter 9 only, 3 km flight path
"Welcome to Xen" – Complete Chapter 1 (10G)
"The End" – Complete the game (50G)
**Combat**
"Pulse Precision" – Kill 50 enemies with Pulse Rifle headshots (30G)
"Phase Master" – Use Phase Disruptor on 20 enemies (25G)
**Puzzle**
"Puzzle Master" – Complete all 14 physics chambers (40G)
"Weight Watcher" – Solve a puzzle using precisely 12 kg of objects (15G)
**Collectible**
"No Stone Left Unturned" – Find all 37 hidden research notes (50G)
"Vortigaunt Friend" – Find all 5 Vortigaunt artifacts (20G)