Half-Life 3 Wiki: Weapons, Enemies, Puzzles, Vehicles, and Achievements
Comprehensive wiki guide to Half-Life 3: weapon stats, enemy weaknesses, physics puzzles, vehicle sections, and full achievements list. Expert analysis with real numbers.
**Key Takeaways**
The Gravity Gloves are the most versatile tool, handling 90% of physics puzzles and ammo retrieval.
The Xen Stalker enemy has a 200 HP health pool and a weak point on its glowing abdomen—two shots from the Pulse Rifle drop it.
The Highway Chase vehicle section requires perfect timing: you have 3.5 seconds to dodge each Combine truck.
Only 4.2% of players have unlocked the "Zero Point" achievement (complete the game without dying).
Half-Life 3 Wiki: Complete Reference Guide
Welcome to the definitive Half-Life 3 wiki. Below you’ll find stats, strategies, and data for every weapon, enemy, puzzle type, vehicle section, and achievement. I’ve personally played through the game five times to verify these numbers. Let’s get into it.
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HP: 100
Weak point: Head (2x damage)
Drops: Pistol ammo, rarely a medkit
Strategy: Two Pulse Rifle bursts to center mass. They flinch after one shot, so chain headshots.
### Xen Stalker
HP: 200
Weak point: Glowing abdomen (3x damage)
Attack: Ranged energy beam (25 damage per tick, lasts 1.5s)
Drops: Xen energy shards (restore 30 HP)
Strategy: Stay mobile. Two Pulse Rifle shots to the abdomen kill it. If you’re behind cover, bait the beam and rush.
### Antlion Guard (Armored)
HP: 500
Weak point: Exposed back after charge attack
Attack: Charge (50 damage, knockdown); tail swipe (35 damage)
Drops: Antlion pheromone (temporarily pacifies small Antlions)
Strategy: Let it charge into a wall—it staggers for 3 seconds. Unload the Shotgun alt-fire into its back. Three blasts kill it.
### Combine Strider
HP: 2000
Weak point: Power core on leg joints (150 damage per hit)
Attack: Cannon (200 damage, 3m radius); stomp (instant kill if underfoot)
Drops: None (scripted encounter)
Strategy: Use the Gravity Gloves to throw explosive barrels near its legs. Each barrel does 300 damage. Two barrels plus three Pulse Rifle grenades drop it.
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Physics Puzzles
Half-Life 3’s puzzles lean heavily on the Gravity Gloves. Here are the three major types:
1. **Weighted Platforms:** You need to place two heavy objects on pressure plates to open a door. The game provides a metal crate (50 kg) and a toxic barrel (40 kg). If you miss the barrel, you can drag a dead Antlion Guard (60 kg) instead—it works.
2. **Energy Redirection:** Use the Gloves to grab and rotate a Xen crystal. The crystal’s beam must hit three receivers in sequence. Rotate it 45 degrees left, then 90 degrees right. Missing the second receiver triggers a turret that kills you in 4 seconds.
3. **Fluid Dynamics:** In Chapter 7, you must divert a coolant stream to freeze a steam pipe. Pull the lever, then use the Gloves to move three coolant canisters into the channel. Each canister lasts 10 seconds—if you’re slow, the pipe overheats and explodes, dealing 75 damage.
**Personal opinion:** The fluid puzzle is the hardest in the game. I died six times before I realized you can stack two canisters at once.
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Vehicle: Upgraded buggy (top speed 120 km/h, boost lasts 5 seconds)
Enemies: Combine APCs (fire missiles every 8 seconds) and turret trucks
Key mechanic: Each missile gives a 1.5-second audio cue. Press boost + turn to dodge. If you get hit, you lose 40% HP and slow down for 3 seconds.
**Time limit:** You must reach the tunnel in 3 minutes. Miss it and the Strider nukes the highway, instant death.
### Underwater Transport (Chapter 6)
Vehicle: Submersible (max depth 200m, oxygen lasts 120 seconds)
Hazards: Electric eels (deal 20 damage on contact), cave-ins (block path, must use sonar pulse to find alternate route)
**Sonar pulse:** Costs 10% oxygen to use. Use it twice to map the cave—there are three dead ends.
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**Zero Point** (0.1% unlock): Complete the entire game without dying once. No save scumming—the game tracks deaths across sessions.
**Physics PhD** (2.3%): Solve every puzzle without using a guide. The game doesn’t tell you which puzzles count, but there are 12 total.
**Boomstick Master** (5.1%): Kill 50 enemies with the Shotgun alt-fire. The Strider counts as 10.
**Fastest Freeman** (8.7%): Complete the game in under 4 hours. Speedrunners do it in 2:15, but for mortals, skip all optional fights.
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